A participatory performance that aims to generate pledges and actions for the survival of humanity and the living world.
Soundscape by naturenutt.
Download video here.
Text in the video
1 The Future World Camp
2 A participatory performance that aims to generate pledges and actions for the survival of humanity and the living world.
3 Problem: There is a lack of interest and actions directed to stop the environmental and social crisis exacerbated by Neoliberalism. This ideology suggests that the problem would be solved by itself (by the influence of the market), but that has not happened yet and doesn’t seem to happen soon.
4 For my design I am working with Cultural Discomfort, because we need to challenge many basic assumptions about our identity, about goals and success, and about our habits, in order to start a change.
5 The Future World Camp would be situated in a forest near a city. This video is a simulation.
6 People are invited to join and live an experience similar to what people in the near future will live.
7 When arriving, you will see the description of the experience:
8 “This camp is happening in the year 2090.
The average temperature of the planet is 3°C higher than the beginning of the century.
During the past decades, every human city in the coastline was submerged in water.
The available soil was depleted as was foreseen, and therefore food could no longer be obtained as it was known for millenia.
Millions of people had to migrate and many of them died in the process.
The majority of living species in the planet dissappeared.
This is one of the remaining human communities, and we are continuously learning how to live so that we can secure basic human rights and justice without pushing the planet against its limits, again.”
9 You will be invited to continue to the lunch area
10 In this area, you will be able to eat a selection of dishes of the time.
11 On one hand you will be able to eat a corn-based meal, made from hidden remaining corn from the excess of production in the good days of land over exploitation.
On the other, you will be able to eat a dish of assorted surviving insects. Cockroaches included, as they survived very well.
12 You will be able to drink either a wine imitation, a hot chocolate imitation, or a coffee imitation: the three of them defined a great part of human culture, and they were some of the first beverages to dissappear when the world temperature reached a 1°C increment.
13 Then you will be invited to walk in a small exhibition, curated to remind us of some of the causes of the destruction of the living world.
14 You will be able to see a series of phones with slightly bigger capabilities, that included the abuse of human and natural resources from all over the world in their production.
Next to them, and in a similar fashion, you will see a series of portable computers and other electronic devices.
15 You will see disposable cups and bags, either made of paper or of plastic, a symbol of the comfort that privileged societies had.
16 You will see plastic wrap used to cover fruits and vegetables, including peeled bananas and oranges.
17 You will also see other objects that will appear useless to you: they are and they were useless, but people just bought them because they had the money to spare, and because in some way the economies had to grow.
18 After the exhibition, you will be invited to make a circle with the other participants.
19 A sharing ceremony will start.
20 In this ceremony, people tell the stories of their ancestors, and how they contributed to the destruction of everything they knew and loved.
21 You will be given a card to read, in case you have forgotten your story.
22 Some example stories are the following:
23 “My grandfather was a successful banker and he never wanted to let his pool go – he loved to have it warm during the whole year so that he could watch the stars from the inside”
24 “My family had a yacht that in ten minutes caused a greater environmental impact than what an average person of the continent of Africa would cause in their whole lives”
25 “My parents were average people, and they did nothing to stop all this. They thought that everything could be solved with good will and individual hardwork”
26 “My grandmother knew about the problem, but comfort was always her priority. She would ask why should she abandon her privileges, or why should she contribute with any action if she had worked hard to have her possessions.”
27 After the story sharing, you will be part of a group dance to keep those ghosts from the past away.
28 Finally, you will be invited to take a stone, and go to the monument.
29 In your way you will see other part of the futile objects exhibition.
30 In the monument, you will see a collection of carved stones. All of them have messages that people wrote when the crisis was in its worst point. Some of them have messages of hope, of lessons learned, or of feelings of guilt.
31 You will be invited to take the message that works best for you, or to create a new one, so that you carve it in your stone, read it aloud, and take it with you.
32 After sharing with other people, you will be ready to go, and finish the experience.
Screenshots of the simulation
The simulation was built in Unity3D using many free assets.